About Thesis

Thesis is a conversation card game by AllThatRoundYou*. A graphic designer in Berlin designed it.

The designer

[OWNER: name, or how he wants to be named on the site.]

[OWNER: why he made Thesis. One moment or situation that started it.]

[OWNER: what he does as a graphic designer, in one sentence.]

AllThatRoundYou*

AllThatRoundYou* is a community of about 1,000 people.

[OWNER: when and where the community started.]

[OWNER: what the community does together, in one or two sentences.]

[OWNER: how the community took part in making the game, if it did, e.g. test rounds.]

The game

The deck has 50 double-sided cards. One side holds an idea, such as Trust or Home. The other holds an everyday thing, such as a Window or a Spoon. A fold-up die turns each word toward one side of a life: MEMORIES · BODY · PEOPLE · VALUES · CHILDHOOD · FUTURE.

It’s for friends, couples, teams and classes, and therapy groups.

The words were chosen with research into what people value and argue over. Read about the research.

[OWNER: the name. Why “Thesis”, and why the logo reads the(sis).]

Sometimes one word is enough.

See the box · Play a round online